Thursday, 1 December 2011

Slow Motion Tests

With the pitch days away, I have been working on some tests. Though I have yet to complete storyboards for this project, I know that I want some slow motion action, and so I thought it necessary to work out how to do this before I moved forward. If this proves too time costuming and problematic, it might be worth rethinking the idea completely.

So after some stress I managed to book out the green screen studio for two evenings to work on some footage for the tests. A small team of us went in to do some jumping shots, which I could then take into After Effects and work on doing a frozen moment at the peak of the jump.

Using the following method on Twixtor, I produced a reasonable slow motion shot.



Obviously, this is not the costume for the real shoot, it will be creams and browns, however I wanted to see how Twixtor dealt with the flowing cape. There are a few issues with this however, most notably the motion blur which means the point of stand still is slightly blurred. My only option it seemed, was to go back into the studio and film with a faster shutter speed to see if I got a sharper image. I shall keep update you on my findings later today.

We also took the opportunity to audition some actors. For this project I require a peasant woman/girl to be saved by our hero. So we met Nicola, one of the actors to answer our advertisements and do some work with her on the green screen.


She was very easy to work with, a great actress and I think would work well as a "damsel in distress"type character. We had some male actors also coming in to audition the following day for the male positions, however due to the strike transport was difficult for most of them and we called it off.

Watch this space for more project updates.


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